- 1). Open your Game Studio installation directory, located on your main hard drive, and double-click "MED Model Editor."
- 2). Click on the object creation icons in the top toolbar to make the outline of your human model. Select the shape creation tool and draw the body shape out in the graph viewpoints.
- 3). Click on "Edit" from the top menu and select "Manage Skins." Click on "New Skin," select your model and press "Set Skin." Click on "Skin Editor" to bring up the window to color and texture the skin.
- 4). Click the "Fill" button on the color toolbar to apply the edits to the skin.
- 5). Click on the "Bone Mode" icon in the toolbar. Make the bone structure of your human model by right-clicking on the joints of your model. A circle will appear where the new bone has been created, and you can create another bone to connect the two. Create a system of bones for the legs and arms, connecting to the torso.
- 6). Click "File" and save the model. Click "Import" to import it into your Game Studio project.
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